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Type: Posts; User: Malikive

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  1. Replies
    3
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    1,860

    Cool, it worked, thanks :)

    Hey, Thanks Sorensen, that worked, my comp is fast enough and I thank you all for the help but yeah, I was calling the srand() right before it used rand()% and that was in a loop, Thanks guys!
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    while (count

    while (count<numofpass)
    {
    int num = 0;
    while (num<x)
    {
    num++;
    int matrixinput = rand() % 92;
    a_file<<chars[matrixinput];
    }
    ...
  3. Replies
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    1,860

    New Random # in less than 1 sec...?

    I read the FAQ and several posts, but can anyone tell me how to generate a random number in less than 1 second? I'm making a game where I need random numbers calculated in less than 1 second and it...
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    2,850

    Thanks a lot

    Hey man, thanks for that advice, it worked! I'm not a very good programmer yet but that command will come in handy =). Thanks again!
  5. Replies
    9
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    1,983

    Awesome, thanks man

    Hey man, thanks for that advice, it worked! I'm not a very good programmer yet but that command will come in handy =). Thanks again!
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    57,982

    Sticky: Awesome, thanks man

    Hey man, thanks for that advice, it worked! I'm not a very good programmer yet but that command will come in handy =). Thanks again!
  7. Replies
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    Keyboard Input ?

    I'm making a text/ASCII graphic game and there are times where I need to "Cancel input" from the keyboard to allow the user to watch something happen. Where if you hit enter 3 times during it and...
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    6
    Views
    57,982

    Sticky: Keyboard Input ?

    I'm making a text/ASCII graphic game and there are times where I need to "Cancel input" from the keyboard to allow the user to watch something happen. Where if you hit enter 3 times during it and...
  9. Replies
    4
    Views
    2,850

    Keyboard input ?

    Prolly not a difficult question, but I'm making a text/ASCII graphic game and there are times where I need to "Cancel input" from the keyboard to allow the user to watch something happen. Where if...
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