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Type: Posts; User: loopshot

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  1. Thread: Recursive

    by loopshot
    Replies
    6
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    1,357

    6 2 7 1 7 1 6 2

    6 2
    7 1
    7 1
    6 2
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    1,128

    nested pragmas

    Has any one ever heard of a nested pragmas with inline and external. If so what does it look like? I am designing a scanner for M3 as the first part of a complier and I need to make the state machine...
  3. Replies
    24
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    2,106

    Thanks agian every one. If there is any thing i...

    Thanks agian every one. If there is any thing i hate about programming it is that if you have not done something for a while it totally leaves your head on the littlest of semantics.
  4. Replies
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    2,106

    Boom, it was the extention. I am calling bull...

    Boom, it was the extention. I am calling bull $!*% on windows. I right clicked to get the path and it did not say .text.
  5. Replies
    24
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    2,106

    #include main() { char quit;...

    #include <stdio.h>

    main()
    {
    char quit;
    FILE* file = 0;

    file = fopen("C:\\Binary\\Test", "r+");
  6. Replies
    24
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    2,106

    small io problem

    For some reason i am having trouble opening a file with fopen.



    #include <stdio.h>

    main()
    {
    char quit;
    FILE* file = 0;
  7. Replies
    7
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    1,579

    the only way to get a real random number would to...

    the only way to get a real random number would to be record a physical events out come, so you would have to have a physical thing happen in your computer, then you would have to have a way to...
  8. Replies
    2
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    1,257

    simple file I/O question

    i have not done file IO in a long time so can someone awnser this question

    will function fputc() work only when you are at the end of a file or will it replace what is in the file buffer with what...
  9. Replies
    3
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    10,419

    Thanks alot Salem, i havent used C in a while.

    Thanks alot Salem, i havent used C in a while.
  10. Replies
    3
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    10,419

    Double Pointer Memory Allocation: Problems

    Ok i have this:


    void array_dump();
    void print_array();
    void free_color_array();

    int width = 256;
    int height = 256;
  11. Replies
    4
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    1,144

    do you mean like this: int return_int(void...

    do you mean like this:
    int return_int(void **vp);

    instead of that i already have:
    int return_int(void *vp)
  12. Replies
    4
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    1,144

    Odd Pointer Problem

    Ok i am trying to return an int from a void pointer, that points to a bitmap file, and this is my function


    note: the file is in little endian and the computers we are using are in big endian so...
  13. Replies
    33
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    3,833

    It is just good programming practice to keep the...

    It is just good programming practice to keep the data abstraction in place.
  14. Thread: C++

    by loopshot
    Replies
    4
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    1,110

    Hey all its been a while, summer work. So ok new...

    Hey all its been a while, summer work. So ok new guy this is what you need to do first. First learn C++ and then come back to talk to us about game programming.
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    10,927

    I would like to test your wonderfull looking...

    I would like to test your wonderfull looking editor. congrats for getting this far. :)
  16. Thread: MegaTexturing

    by loopshot
    Replies
    5
    Views
    1,705

    Sounds great, will make games like quake wars...

    Sounds great, will make games like quake wars look great, now mabe oceans in games wont be the spammed texture fests that they are.
  17. Replies
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    1,988

    I am straight up all books, i will look at online...

    I am straight up all books, i will look at online tutorials if i am really interested in something and my mind wont comprimise with time but will eventually buy a book in a few days. Most seem to not...
  18. Replies
    12
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    1,680

    I think I can see your problem when it comes to...

    I think I can see your problem when it comes to game engine design.
    First let me explain why I think what your problem it what it is.

    At the beginning of this article you were asking about advice...
  19. Replies
    12
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    1,680

    When you need to check for massive amounts of...

    When you need to check for massive amounts of collisions you need some sort of a cheaper check to see what has the possibility of colliding, like having a invisibly circle around all of your objects...
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    1,910

    I completely agree with the plan to make some...

    I completely agree with the plan to make some sort of a empty base class for tieing all of your renderable objects together, but you may want to add more than just draw() to it so that next time you...
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    The occlusion for a game like that is quite easy,...

    The occlusion for a game like that is quite easy, if its on the screen render it.

    And making a 3d engine is quite alot of work, you are right about that, but it sounds like you have something nice...
  22. Thread: okay im lost

    by loopshot
    Replies
    11
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    2,059

    I dont know but i heard Windows Vista will not...

    I dont know but i heard Windows Vista will not support OpenGL, or put it over DirectX. And i think directX is becoming better then Open GL anyway
  23. our high school had one, and they are not 50,000$...

    our high school had one, and they are not 50,000$ they are more like 250,000 to 300,000, one of the teachers had an engineering company so he just leaves it at school so he can make models for...
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    2,237

    i think you would need to do some assembly, but i...

    i think you would need to do some assembly, but i really have no idea
  25. Replies
    5
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    1,014

    yes that is a way but you should just delete it...

    yes that is a way but you should just delete it right on the spot to free up system memory as soon as possible
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