www.allegro.cc
It is cross platform and pretty straightforward.
Type: Posts; User: ~Kyo~
www.allegro.cc
It is cross platform and pretty straightforward.
I had given up on this site and posted on dreamincode.net ... What was happening is that there are some issues where the vertices get out of order(best description I can give) which makes the...
i is never init... god knows where that data is going... unless he is in debug then I am slightly learning towards the 0 element each time. He defines j as an int twice as well we aren't getting the...
It should give a pointer to the 0 element of nodes which I can only assume is an array of Event pointers. It seems like the code would benefit from a vector though.
It seems like this is probably...
cout<<v_abs<<endl;
What does that even do? I can't even follow this code. std::cout a void return?
I think you may have cut a little too much code out of what you are doing here.
...
He was trying to use delete to begin with instead of saying don't use delete I gave him another option. My response not only gives a solution it shows how to properly use delete(which is worth at...
Use pointers ie:
delete must be used in conjunction with new.
myobject *obj = new myobject;
//do stuff with obj using the -> operator and not the . operator
//I'm done with obj lets get rid...
So what error is it giving? Or am I missing the question completely?
Try loading the image into video ram and passing pointers to the draw function? Similar to my game at the moment. I only load a texture the first time I see it and I only ever load it once. It...
Ok well I didn't see the edit button.... Just uploaded a video to youtube showing the problems I am facing. https://www.youtube.com/watch?v=SeKz2GrMo28&feature=youtu.be
Hello all,
My current project is a top down shooter and I am trying to get wall to block the player's vision. I can do this with just a simple point to point check vs my walls, but I am trying...
Um yea.... 0 is not the number 0, but 0 as in the value 0. You could always do int zero = '0'; and use casting though. atoi does something like this:
int number;
char string_of_numbers[5]...
atoi() doesn't work for you?
Edit heres a link even:
std::atoi, std::atol, std::atoll - cppreference.com
Try fixing your errors and warnings first. When I tried to compile that mass of code all I see are 2 errors and 13 warnings.
||=== gokutrnks, Debug ===|...
post the errors
I never said you in particular would steal it. Posting code for all to see allows ANYONE to steal it. Last I checked you don't need to register to view the forums, then again that was years back...
Depends entirely on what all the shump can do, triangle walls etc? Or just some square bs? Resource management so files don't multi load? Seeing as how the board is an open forum and really...
When my code supports editing of text files to design levels, and add creatures, how much work would it really take. I dot notice slow frame rates - ever on anything be it Starcraft 2 or the new...
I post on 2 boards here and over at allegro when I have issues. If after that neither board can solve the issue I post it on stackoverflow. Once upon a time I got very useful help from this forum...
Even when posting code you all couldn't help. Remember the post over here http://cboard.cprogramming.com/cplusplus-programming/147200-fstream-problem.html ? Got run around in circles. Funny...
Then don't, I will not provide links to source based on the fact someone can compile it and call it their own. Or generate and find exploits. Don't download it then w/e. I trust you as little as...
Move search function declaration above the logout declaration.
Since I plan to port to a multiplayer platform, source at the moment would probably allow exploits. Cboard is known for it's trolls if someone requests the source then I may give it to them, but as...
Direct Download link:
https://ws.onehub.com/files/cehulyte
Screen Shots: (submit your own I will post them)
https://ws.onehub.com/files/9rw3li12
https://ws.onehub.com/files/37ggbfio
...
I remember writing a game very similar to this back in the day I made players fight my professors, but only the ones I liked that said crazy things to put in the pre combat dialogues.