Thread: 3D engine project

  1. #16
    Programming Wraith GReaper's Avatar
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    I see noone has proposed a name yet. Well I'll extend the voting period to 1 week and I'll also propose a few names:

    Herakles Engine....<-- Strong as Hercules
    Hermes Engine.....<-- Fast as Mercury
    3Dengine............<-- What it's name says...

    ( Ignore the dots )
    Devoted my life to programming...

  2. #17
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    Well, I think it is not the most important thing. Just leave it simply Engine. Name can be changed easily. 3Dengine is also not bad, but it starts from number)

  3. #18
    Programming Wraith GReaper's Avatar
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    What happened here, everybody died?! Because i can see no other reason why this thread is drifting!
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  4. #19
    'Allo, 'Allo, Allo
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    If you want to do this, I wouldn't wait for a community consensus. The last community project took so long, the guy who instigated it died before its completion.

  5. #20
    Programming Wraith GReaper's Avatar
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    I see... I get your point.
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  6. #21
    Master Apprentice phantomotap's Avatar
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    If you want to do this, I wouldn't wait for a community consensus. The last community project took so long, the guy who instigated it died before its completion.
    In all fairness, they actually had a compliant version before he died. They just kept working a little after that. (I had quit before that.)



    Anyway, have you setup anywhere where people can discuss code issues yet?

    Soma

  7. #22
    Programming Wraith GReaper's Avatar
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    Quote Originally Posted by phantomotap View Post
    Anyway, have you setup anywhere where people can discuss code issues yet?
    I don't understand your question...
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  8. #23
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    Sipher, do you really want to start working on engine? Because this topic looks like you are trying to find reason why not to start. I wrote in previous posts that I have a real desire to work on something like this and I have already implemented a small part of it. Maybe you have already done something from engine to. Why not to combine our results?

  9. #24
    C++ Witch laserlight's Avatar
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    Quote Originally Posted by Sipher
    I don't understand your question...
    For example, you could have created a project in one of those code hosting providers. This may come with a mailing list, a forum, a wiki, or some other mechanism for planning and discussion of the project.
    Quote Originally Posted by Bjarne Stroustrup (2000-10-14)
    I get maybe two dozen requests for help with some sort of programming or design problem every day. Most have more sense than to send me hundreds of lines of code. If they do, I ask them to find the smallest example that exhibits the problem and send me that. Mostly, they then find the error themselves. "Finding the smallest program that demonstrates the error" is a powerful debugging tool.
    Look up a C++ Reference and learn How To Ask Questions The Smart Way

  10. #25
    Programming Wraith GReaper's Avatar
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    Sorry for taking so long to answer back, I've been working on 3Dengine but there's always a bug, as usual. I've implemented a converter between the different color types ( Bitmap, Color-Index-4, Color-Index-8, RGB-16<X1R5G5B5 or A1R5G5B5>, RGB-24, RGB-32). The problem is, when converting from anything else to Bitmap, it spartially creates white pixels where there should be black. I've tried very hard to find what's wrong but i couldn't. So i got frustrated and decided that 3Dengine'll only be able to convert from all the above to RGB-24 or RGB-32 ( Anyway, i don't think that anyone'll want to convert a screenshot from RGB-24 to anything less ).

    ufo_driver: Yes, i really do!! What do you mean i try to find a reason not to start?! What have you implemented so far?

    laserlight: Then... no

    I've also already up and running a very handy 3D math library to use.
    Devoted my life to programming...

  11. #26
    Programming Wraith GReaper's Avatar
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    Sorry for posting here, but i believe that this thread is absolutely relevant with what i'm about to say:
    I've finally worked around my fears and doubts and have finally started building the 3D engine.
    Anyone who would like to help is welcome. The project is hosted at SourceForge.net: Find, create, and publish Open Source software for free under the name "Herakles Engine" ( I actually made two by mistake, but you'll figure the correct one ). Its SVN repository is already set up, but almost nothing is uploaded yet. I'm currently at planning phase.
    Devoted my life to programming...

  12. #27
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    Of course you could just give the link to the proper project: Herakles Engine.

    Jim

  13. #28
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    Son.... I am interest.

    In all seriousness, this thread has my attention. I'm currently developing a game but I am lacking in the 3d engine department. I think I'll jump in and recruit one of my nearby programmers to collaborate with me. How many people are currently working on this project? I might pump a little money into it if I like the progress I see.

  14. #29
    Programming Wraith GReaper's Avatar
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    Every help is welcome.
    Currently, i'm the only one working on this one.
    Nah, there's really no need for money right now, at least for me. I'm doing it become i want to.
    Devoted my life to programming...

  15. #30
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    Well the money could be used to buy some necessary software or something useful. Unless we are all swashbuckling pirates; in which case, proceed as normal

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