Just wondering here... What would you say is your biggest problem when it comes to making games?
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Just wondering here... What would you say is your biggest problem when it comes to making games?
Making sure there aren't any bugs. Making the code run on different platforms. Developing the artwork or sound effects. Writing the comments and documentation. Posting it on CBoard and trying to fix everything that everyone points out is wrong with your code. Take your pick. ;)
[edit] Wait, there wasn't a poll before.
BTW, it's "clogged". And "performance". [/edit]
>> Posting it on CBoard and trying to fix everything that everyone points out is wrong with your code.
Indeed... :(
Motivation. Oh, and getting the damned physics right.
Artwork: 3d models, textures, etc...
I think that fits into "My graphics are never good enough!", does it not?
For me its finishing anything before I get bored of it.
A good design.
For me it has always been getting all the different handlers and stuff to communicate and passing data in an efficient (but still generic) manner.
None of those. Motivation is the main thing, with design problems (close to what Shakti mentioned). Everything has to knit together nicely... it just ain't happening. I've actually not worked on my project "properly" for like 3 weeks - yesterday was an exception, I embedded Lua, with the expectation I'll be using it in the future (I've got more important problems right now as you're probably guessing *cough*messy design*cough*).
I would say the biggest problem is that people never actually finish anything.
That's not what I meant. I meant that programmers rarely reach the objectives they had set out to do, myself included. I think that the problem is that programming is just very, very time consuming to accomplish anything of worth. That's a huge reason why it's merely a hobby now, not really a career goal.
For most people, the biggest obstacle that gets in the way of making games is the difficulty of the math and algorithms required. Gamers don't really code games, because by the time they get good enough to actually write one they seem more like scientists/mathematicians and less like regular gamers.