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3D Games
I am reading a book on game programming, but haven't got to graphics yet. I'm a noob but I have learned alot in the past couple of weeks.
Anyway, if how are the 3d graphics in games created? I mean like a character or world for instance, is it plotted on a 3d graph using plot points to draw or is there software use use to draw the characters and worlds and then coding to give it the things it can do, like classes. If so, what kind of software is used to build 3d worlds and characters/objects and make it work with C++ code?
I know I am a long ways from this but I was just wondering it has been bugging me and I couldn't find it seaching on the forum.
Thanks for your help.
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There's a game programming forum
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As the person before me said there is the game programming forum but a program you can use is anim8tor whch makes three d design
also what is the name of the book
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Sorry about posting in the wrong forum. Anyway, the book is called Game Programming All in One. Pretty good so far, it moves kinda fast so I am taking my time with it making sure I understand things before moving on. Alot of typos though.
Is that the only program to do graphics like that with?
I see on their webpage they mention 3D Studio Max and Lightwave. Are these the programs that professional game programmers use to create their objects, world, and characters??
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I have been using Milkshape 3D. It is pretty good but I have heard that Studio Max is also good
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Cool, AutoCAD can be used right?
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Any 3D CAD program would probably work. If you could get it to save in a format that you can open in your program.
[edit] Have a look at this: http://en.wikipedia.org/wiki/Categor...esign_software [/edit]
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Use Anim8or cause it's free, and they supply example code on displaying the models (in the native anim8or format)