WM_KEYDOWN in dialog app...
I've created a dialog window with a modified "static text" which should show how many times a button (C in this case) is pressed by checking it with a WM_KEYDOWN message by using the OnKeyDown()-function. The problem is that nothing is showed on the dialog screen.
Code:
void CTry_5Dlg::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
{
// TODO: Add your message handler code here and/or call default
char lsChar;
lsChar = char(nChar);
if (lsChar == 'C') {
m_iCount.Format("%d", count);
count++;
UpdateData(FALSE);
}
CDialog::OnKeyDown(nChar, nRepCnt, nFlags);
}
Can anyone explain how I should solve this problem?
(Yes, I'm a newbie in VC++)