Is there a function I can use in DX9 to find out what my video card can support, such as 16/32 bit index buffers?
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Is there a function I can use in DX9 to find out what my video card can support, such as 16/32 bit index buffers?
IDirect3DDevice9::GetDeviceCaps()
Well, I guess I should have been more specific... Did not have my morning coffee yet before :D
Is there anything that is not reported by IDirect3DDevice9::GetDeviceCaps() or does that pretty much wrap up all aspects of the video card?
Sorry for the confusion, but my brain tends to not work right before my first cup of coffee.....
Wraps it up.