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Yep. That is unrealistic. More, it's most probably impossible, unless we find some other form of storing data (maybe quantum hard drives).
To be fair to him, it could be implemented if he was trying to 'compress' something not particularly complex (as you said below: "And 100 bytes would only answer some hypothetical original size threshold"), and/or something *not* totally arbitrary (the makers of 'the produkkt' were able to store the instructions *specific to their game*, but they did not write software that could compress *any* arbitrary file). He is has a procedural approach, where instead of building a dictionary/table of terms/codes/sequences, he is instead trying to write a program that can basically generate mathematical expressions/equations that, when called, produce the proper sequences that represent the original data. This is somewhat described on 'the produkkt' (link above):