in the if statement, is there anyway to do it so its like...
u type PUNCH and it says, if my health is within 12 above opponents health, 100 % it hits them, 11 above, 90% etc... and if 1 lower, 40%, 10 lower 2% ... etc..
and depending if strength is 10 above it does + 10 % of the original damage to opponent, 5 above does 5% extra, etc...
please let me know if its possible cuz its bugging me.