How to handle the creation of interiors
Okay, so we have walls, polygons witha texture...
floors and ceilings, same thing...
Doors, walls with holes in them, and a door geometry? + texture..
Stairs... Lots of squares? a 3d model? ???
Thats all I got...
The question is, how am I supposed to like, not create these with long sessions of creating polygons and texturing them?
Or is an interior just one big 3d model?
Like, how do I create rooms and hallways and such, without um...
Doing alot of work? lol...
And hopefully not having to do alot of work to make it so I don't have to do alot of work... like creating an editor, that is defeating the purpose!
Course that may be my only option :\...