Struct defining in function parameters?
I'm work for a snake game in console mode, I want that my:
struct Player{int x,y;};
gets in the funtion parameter:
Code:
void movedir(struct Player,int i)//strut Player has errors.
{
switch(i)
{
case '1':Player.x--;Player.y--;
break;
case '2':Player.Y--;
break;
case '3':Player.x++;Player.Y--;
break;
case '4':Player.x--;
break;
//case '5':
//break;
case '6':Player.x++;
break;
case '7':Player.x--;Player.Y++;
break;
case '8':Player.Y++;
break;
case '9':Player.x++;Player.Y++;
break;
}
How can I define the struct in the function?
Thanks.