What would be the best way to get input for a game on windows? Besides DirectInput.
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What would be the best way to get input for a game on windows? Besides DirectInput.
I don't think you have many options. Windows API or DInput
Sdl?
That's what I would suggest, but it probably uses the Windows API in the background.
SDL uses windows API? I tought sdl was cross-platform :)
On Windows, it uses the API. On Linux, this, on the Mac, that.