How to Antialias Direct3D?
A quick question of how to go about forcing antialias in direct3D..
Just getting started and just playing with some simple 3D animation, lighting, shading, other effects, etc... but I noticed my scene is loaded with jagged edges. Such as when drawing in wireframe mode...Tried to do a few searches, but haven't found a solution to my problem.. I just want to antialias my Direct3D app.. Not sure what I have to set though:
D3DRS_MULTISAMPLEANTIALIAS ??
D3DRS_MULTISAMPLEMASK ??
are these flags that I need to be looking into? I'm a bit confused.
(yes, I know I can manually force my graphics card to force antialias in all direct3D apps, but I don't want to do that..)
thnx for any help