user database in conjuntion with winsock.
Well im making game..if you didnt know from my other posts... first text based then.. im going to make a client that uses a win32 window instead of console... but use both.. I like text based games better lol...
Well I was just wondering.. its going to have a chat system... meaning im going to have a user list... So I was just wondering what kind of database should I use/make to store this on the server?
Should I make like a mysql database of some sort to hold who's online and who left? Or would I use a different kind of data base. Also any tutorials to anything suggested would help or book recommendations(I love buying books because reading them seem to be easier for me and they are great to have as references).
Also should I use a database to hold characters stats,weapons,armor,ect. or should I make it make a file when someone makes a character and everytime they leave it writes its new stats to the files... Im assuming a database would be fast but I dont know anything about databases in conjunction with programming except web development.
-- Paul