How can i make some part of my dialog use GL i mean to say i don`t want hole DC to act as OpenGL Render Context but some part of it :D
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How can i make some part of my dialog use GL i mean to say i don`t want hole DC to act as OpenGL Render Context but some part of it :D
Put a static control in your dialog and use the hwnd from the static to set your OpenGL dc.