Is there a way to make drawing fuctions like Rectangle(); or any other win32 drawing fuction draw to the back buffer then draw the buffer to the screen when i'm done drawing?
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Is there a way to make drawing fuctions like Rectangle(); or any other win32 drawing fuction draw to the back buffer then draw the buffer to the screen when i'm done drawing?
Flicker-Free Displays Using an Off-Screen DC
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gg
Thanks for the link i got it working