Hi!
Here's a demo I wrote a few years ago (100% assembly code). The timing works correctly only in pure DOS, as it uses low level techniques (it directly accesses the PC timer) sorry.
Check it out! Matrix
Demo (source code and executable).
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Hi!
Here's a demo I wrote a few years ago (100% assembly code). The timing works correctly only in pure DOS, as it uses low level techniques (it directly accesses the PC timer) sorry.
Check it out! Matrix
Demo (source code and executable).
Wow! That is SO cool!
Thanks!
I don't get it. As a note, I was running it on WinXP, despite the warning...but I can appreciate the amount of work that it takes to do anything in ASM, and for that reason...impressive.
Sorry blackrat364, if you run it under WinXP, all delays are lost, nothing but garbage :°(
It looks pretty cool, but it would be nice if it were interactive.
Thanks for your opinion, Yawgmoth.
It's not interactive, however, as I mentioned, this is a demo, and not a playable game-demo.
I ran it under XP, and although the delays were gone I still thought it was pretty cool.