I am stuck on trying to find the proper function to puase/slow a screen on a application. Any help would be appreaciated. Written on Borlands C++ enterprise developer. Also I have Dev C++ if you wanna talk that version of C++ ;)
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I am stuck on trying to find the proper function to puase/slow a screen on a application. Any help would be appreaciated. Written on Borlands C++ enterprise developer. Also I have Dev C++ if you wanna talk that version of C++ ;)
#include <conio.h>
...
.......
getch(); //pauses till key is pressed
Does that have a console app :PQuote:
Originally posted by iharringron
Written on Borlands C++ enterprise developer.
You could use a dummy variable to pause your screen
char junk;
show stuff
cin >> junk
or use cin.get();
and if I am trying to merely put in a time wait, like 20 seconds before it goes to next stage, then 10 seconds?
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edit: pay attention to the threads titled something like sleep();
I prefer using getch() or sleep(), unless you care about portability and stuff like that...
hmmm, ok... sleep will proly help me then... just gotta do some searches... thanks for the help :)
Sleeping would really help me right now... maybe its a good idea. I'm so tired...Quote:
Originally posted by iharringron
hmmm, ok... sleep will proly help me then... just gotta do some searches... thanks for the help :)