In your opinion
Printable View
In your opinion
Console based.
Console (MS-DOS Window). Just about all programming languages can do this WITHOUT an API. Good kind of game for a beginer to make too.
Console based.
I've always enjoyed playing text-only RPG's, I once tried to make one, but it sucked.
I'd have to say a 3D shooter, third-person would be the easiest.
Course, I've only ever made a Myst clone in VB and a sprite engine in Delphi with DelphiX, as well as some kill the Spice Girls and Backstreet Boys games in QuickBASIC, so I am not the best person to ask... ;)
DOlson shows another fine example of the b/s you can tell over the Internet...:)
well actually any type of game is the hardest. it depends on what you do to achieve that style of game. A TBS game like FF Tactics may be easy to make, but try making it polygonal and having a flexible camera engine, and making a custom-blow system similiar to Legend of Legaia. That would be a pain to make.
I can find ways to make even the simplist Tic Tac Toe game into a hard game to make. If you add powerups (lol, powerups in tictactoe), and some more advanced rules (special things change crap, etc.) it would be hard
But one of the easiest games to make would be a simple, click on everything that pops up game, although they are as boring and annoying as crap.
Umm... It's called a "joke."Quote:
Originally posted by TechWins
DOlson shows another fine example of the b/s you can tell over the Internet...:)
Yeah, I really believe that a third-person 3-D shooter is the easiest genre to program...
don't worry about TechWin he takes all words seriously.
Actually I misread what DOlson wrote. I over-estimated the difficulty of the games he had created and didn't believe him. Sorry about that, DOlson.
And MNM (multiple names man) don't make false judgements about me either. You know absolutely nothing about me.:)
*Speaks in Asian Broken English*
MNM no post here no more
guys chill, these boards are getting more hate filled.... just be more considerate of others...
Text-based RPG, if you want to make it fun, will be the bane of your existence. If you want console-based, and you're a very beginner, try making trivia first (basic i/o practise). Then add extra functionality to it.
example:
Code:----------------top of console window-------------
A) Play Trivia
B) Enter New Question
C) Quit
Enter selection: B
Enter the question: How old am I?
Enter answer A: 12
Enter answer B: 18
Enter answer C: 21
Enter answer D: 36
Enter answer E: 82
Question entered!
A) Play Trivia
B) Enter New Question
C) Quit
Enter selection: C
Have a nice day!
----------------bottom of console window-------
Actually you have a bug in this game :P. Question entered should be Answer Entered :).
Quote:
Originally posted by Hunter2
Text-based RPG, if you want to make it fun, will be the bane of your existence. If you want console-based, and you're a very beginner, try making trivia first (basic i/o practise). Then add extra functionality to it.
example:
Code:----------------top of console window-------------
A) Play Trivia
B) Enter New Question
C) Quit
Enter selection: B
Enter the question: How old am I?
Enter answer A: 12
Enter answer B: 18
Enter answer C: 21
Enter answer D: 36
Enter answer E: 82
Question entered!
A) Play Trivia
B) Enter New Question
C) Quit
Enter selection: C
Have a nice day!
----------------bottom of console window-------
Actually not. The whole purpose of that was to illustrate a possible expansion, namely the ability to enter questions for other people to answer. Thus, it is "question entered" as opposed to "answer entered".
-Hunter2
don't listen to them, the words "Make" and "RPG" in the same sentence is a work of evil. RPG's are hard to make. Period. Unless you do something like what's his name's "Fight Game", but that isn't really an RPG. RPG's are the best games to make if you are gonna do a text based game, however. I would recommend making one b4 making the leap to windows game programming. As I said b4, you can make it as hard as you want to. If you make a simple b/s game with no storyline and really short gameplay, it'll be easy. But if you want to make a game that people actually play all the way through, and not just download to see how good you can program, see if it actually works, playtesting, etc. it'll be as easy as pie. TRADITIONAL RPG's are simple to make the engine for, but the storyline, artwork, balancing, NPC's, etc. are the hard part.
Basically, I would take a shot at the text-based RPG. If this is your first public game, you don't need to make anything too elaberate (spelling?) but if you really want to kick some ass and show people what you are made of, then make a nice couple hour game (unless you are crazy and want to make a 4000958 hour long game. That'll take you a little while. ;))
It's "elaborate" :)Quote:
If this is your first public game, you don't need to make anything too elaberate (spelling?)
NO, you don't really think so do you?? :D :D :DQuote:
unless you are crazy and want to make a 4000958 hour long game. That'll take you a little while. :)
na, it shouldn't take TOO long :p
Hey Techwins, your link to your game, Light, doesn't work on Netscape Nav. I dunno about MSN, i could check, but my cookies aren't set for it. Just lettin ya know.
what happens if you say don't make an rpg... i mean it still has the words make and rpg in it.
:eek: NOOOOOOO, don't make me think of such complex matters!!! :mad:
______
P.S.
Like Allegro, frenchfry? :p
______
P.P.S.
Don't ask me where that came from
I'm not sure, MillaTime, why it's not working for me, because it works for me. I don't think you using Netscape should have anything to do with it. The site could have possibly just been down momentarily. Either way it should work now.:)
drdroid:
it is still a work of evil because there needs to be more good RPGs in the world.
hunter2:
how could you tell I like Allegro? :p
Dunno... call it enlightenment if you want :p
*light bulb flashes above frenchie's head*
Oh I know! It's because I am always complimenting, talking about, suggesting Allegro. And I have the allegro logo in the pic under my name. Na, that can't be it. I gotta think more. :p
:o you about done with the list? :D
I made a text based RPG, using just what I know about C++ (which isn't very much) my method include lots of "if" and "else if". Everytime I get to a new section the "else if" doubles to include all the variables so that the relevent path can be choosen.
It's my best attempt at a "game" so far *Sigh* I am such a newb.
I read a tutorial about text base RPG's but I got lost. =P
I need to preset some values to continue on it, but I'm not sure how to do it. I think I have to #define them but it buggers up my code when I try (probably doing something wrong).
lightatdawn.cprogramming.com
May answer some of your questions.
Here is a good order (I think) to get started:
#1 Have a look at the "Hello World" program. type and compile it a few times to see how it works.
#2 Make a Program which asks for your name then prints it.
#3 Make a Program which asks a multible choice (1,2 or 3)question, then checks it against an Int Variable to check if it is correct using if statments.
#4 Paper/Scissors/Rock is a good game to start with. It is quite simple to make and at the same time you learn a great deal while creating it.
#5 Noughts and Crosses game. using the random method used for the P/S/R game, this could be made in a similar style.
#6 Text Based RPG - Take it as far as you like, it can be as complicated or as simple as you can do, read Tutorials and books if you get stuck.
#7 You should be knowledgable enough to know where to go from here, read books tutorials on how to advance your techniques, methods and knowledge. Try playing around with your RPG like Monsters appearing in different rooms randomly.
Use knowledge you have learned from previous games in your ones.
I hope this helps some people. :)
No prob. But I'm still confused about what you think - do you think that I didn't write the games that I said I did? Sure they're not the hardest games to program, but they were fun and I couldn't do much better as I started programming about a month after we got our first computer, which was a Pentium 200. QuickBASIC w/ DirectQB was *great* back then, but now I've moved on and program a LOT less. My hardest program in the last few months would be a script that checks my disk usage every minute and notifies me if I'm over a custom amount. Wowie.Quote:
Originally posted by TechWins
Actually I misread what DOlson wrote. I over-estimated the difficulty of the games he had created and didn't believe him. Sorry about that, DOlson.
So, this semester, I am getting back into the programming thing, which is why I registered here, because I have about 6 months to do a project, and I'm making a gaming console. So far as we can make one, that is.
Anyhow, http://sgoats.cjb.net/ will work whenever I am online (I try to be 24/7) and it has some of my old software. I'm gonna add the Backstreet Boys and Spice Girls games later, once I find them. But since I don't run Windows anymore, I don't have a clue where they are. I'm gonna search the Net in a while and possibly find them.
Blah blah blah. Too much info. I know no one cares.