I have got a 3d model maker which can make .3ds ... I made a couple of them and now I wish to link them to my program/game in Dev-C++ or any other C++ compiler. Anybody has got an idea how??
Thanks :)
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I have got a 3d model maker which can make .3ds ... I made a couple of them and now I wish to link them to my program/game in Dev-C++ or any other C++ compiler. Anybody has got an idea how??
Thanks :)
Hmm, you need to use a graphics library.
Err.. I could have guessed that alone but... any good tutorials on that?? Or any samples?
Well, there are more than one. So which one are you looking for examples and tutorials on?
I dont need tutorials on how to use my 3d modelling program (Zmodeller) .. I need tutorials on how to LINK them to C++ (preferablly Dev-C++)
Thanks :)
Your not making any since, you want to link a 3d model with your c++ program? Do you mean you want to display it and move it around and stuff?
Yes.. I think.. So how exactly do I link them? :confused: :confused: :confused:
It is not called linking. You mean how do you display them, or use them. You need a graphics library like I said earlier. Look for tutorials on DirectX or OpenGL.
Ok.. I'll try :)
Thanks :)
www.gametutorials.com - excellent tutorial on 3ds file loading.
Yo! That's the site I was looking for WEEKS!! Thanks man :)
ooh, sounds so exciting that I even clicked on the link! (actually, I was looking for some stuff like this anyway)
Sure :)
No prob. Say, what exactly are you using to export your 3ds files? Me and a friend are right now working on an Open Source project at reconstructing an ancient medieval village on an Island.
Btw: Anyone who's interested and has free time can join. I haven't made a website, but I'm working on it. The basic theme is about Vikings. So.
Have a lot of fun!
Sunny
I'm using ZModeler :)