What Else can I do besides Plot Pixels?
im a newbie at DOS Game Programming, or just DOS Programming in general, and I was wondering What else could one do besides PLOT PIXELS?!?!?!?! IMEAN, all i ever do is PLOT PIXELS!!!! Ok, I'll cut to the chase. Could somone please show me how to use the arrow keys and make a function happen? like for example, I hit the left arrow key and text appears saying "You hit the left arrow key!". Thank you, I'm dieing of bordom from just plotting pixels all over the place. O yeah, big text to. Thanks.:D
you might want to try this...
An idea: I just finished a game in Assembly language called 'Linkup' that is based on a grid in DOS mode. The player can choose from set block clusters using F1, and can move, rotate and flip these within the main game area.
The reason I say this is that a lot of concepts covered in this game you will find very useful in your projects: matrix rotation, screen buffering, dialog box generation, etc.
Although you probably won't get most of it, you will certainly follow the commenting in the source.....
Visit http://www.gradata.com -> Linkup to download it (source code included)!
Regards,
Peter Kimberley
[email protected]