Is there any way to draw an overlay to the screen the way the mouse pointer is painted (on top of everything else, but the other stuff is still painted) without making a device driver?
Thanks,
Jeff
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Is there any way to draw an overlay to the screen the way the mouse pointer is painted (on top of everything else, but the other stuff is still painted) without making a device driver?
Thanks,
Jeff
Ok, looks like nobody knows about that... how 'bout anything simmilar to that?
-out-
PsychoBrat
Or it could be we do not understand what you want.
Do you mean changing the cursor to one you have created? Or covering the whole screen in a transparent window?
try looking up SetCusor() using LoadImage()
What I was looking for, is some way of painting to the screen something that wont be hard to clean up later, because i'm trying to create a screen-mate.
Most that I have seen have problems with cleaning up if a window is moved beneath them because they use conventional methods.
I was wondering if anyone knows of any others... because I've seen one or two sceenmates where there are no traces left of the screenmate image when you move a window under them.
Thanks,
Jeff