This Is Really Weird...Changing Value of Int
I have a program that is creating random numbers...at least this is the best randomization I've seen out of any program (I've tried a lot of randomizing number algorithms and most of them aren't very effective). This program works perfectly fine unless I manipulate this one array of integers. The name of it is
" int num_t [ ] . Whenever I put the number 50, 100, 140, 150, 15 it gives me a memory referrencing error when I run the .exe. Whenever I put the number 160, 165 it doesn't display anything but no errors occurr when running the program. Whenever I put the numbers 200, 300, 170, 190, 400, 499, 500 it runs just as it should. Here is the code for the program...I have no idea why this is happening.:confused:
Code:
#include <iostream>
#include <time.h>
#include <conio.c>
#include <windows.h>
using namespace std;
void store();
void display();
int num_t[170]; /* with 170 being in there the program runs
fine, but whenever I put in certain numbers it
messes up as I explained */
int x = 0, y = 0, z = 0;
int main()
{
bool ACTIVE = true;
time_t hold_t[50];
hold_t[x] = time(NULL);
while(ACTIVE)
{
num_t[y] = hold_t[x];
store();
x++;
y++;
if(x > sizeof(hold_t))
{
ACTIVE = false;
}
}
display();
getch();
return 0;
}
void store()
{
num_t[z] = num_t[y];
z++;
}
void display()
{
z = 0;
for(int pass = 0; pass < 51; pass++)
{
system("CLS");
cout << num_t[z];
Sleep(500);
z++;
}
}
I've tried chaing around the values for hold_t and pass, but I narrowed the error down to when I change the value for num_t. I guess all in all it doesn't really matter, except that my curiousity has the best of me. I have absolutely no idea why it's doing this.