What's wrong with my code ??
Code:
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#define MAX_STRING_LEN 80
void gameBoard();
int checkWinner();
void computerPlayer();
int size, test, row, col, turn, option2 = 0;
char board[15][15];
char alpha[] = {"abcdefghijklmnopqrstuvwxyz"};
int main()
{
int size, num, test, row, col, turn, option2 = 0;
char move;
move = num;
move = alpha;
while(size < 2 || size > 9)
{
printf("Qual o tamanho da tabela (2...9) : ");
scanf("%d", &size);
if( size < 2 || size > 9)
printf("Tente de novo");
else
break;
}
while(option2 = -1)
{
if(turn%2 == 0)
{
int condition = 1;
while(condition == 1)
{
for(int rows = 0; rows < size; rows++)
{
for(int cols = 0; cols < size; cols++)
{
board[rows][cols] = '+';
scanf("%d %d", &row, &col);
}
printf("/n");
}
//Program crashses here because I do not know how to input the move correctly
printf("Escolha os pontos para conectar (a1-b1 ou 1a-b1): ");
scanf("%c", &move);
if(board[row][col] == ' ')
{
board[row][col] = '-';
turn++;
condition = 0;
}
else
printf("Jogada invalida/n");
}
}
else//AI must do something
{
computerPlayer();
turn++;
}
if(checkWinner() == 1) //X wins
{
printf("Parabens vc ganhou/n/n");
option2 = -1;
}
else if(checkWinner() == 2) //X wins
{
printf("Voce perdeu/n/n");
option2 = -1;
}
gameBoard();
}
system("PAUSE");
return0;
}
//****************************************************Functions
//print the board to the screen
void gameBoard()
{
printf("/n");
for(int i = 0; i < 3; i++)
{
for(int j = 0; j < 3; j++)
{
printf("+", board[i][j], "+");
}
printf("/n");
}
}
//**************************************************************
int checkWinner()
{
//check to see if '-'
if(board[0][0] == '-' && board[0][1] == '-' && board[0][2] == '-')
return 1;
if(board[1][0] == '-' && board[1][1] == '-' && board[1][2] == '-')
return 1;
if(board[2][0] == '-' && board[2][1] == '-' && board[2][2] == '-')
return 1;
if(board[0][0] == '-' && board[1][0] == '-' && board[2][0] == '-')
return 1;
if(board[0][1] == '-' && board[1][1] == '-' && board[2][1] == '-')
return 1;
if(board[0][2] == '-' && board[1][2] == '-' && board[2][2] == '-')
return 1;
if(board[0][0] == '-' && board[1][1] == '-' && board[2][2] == '-')
return 1;
if(board[2][0] == '-' && board[1][1] == '-' && board[0][2] == '-')
return 1;
//check to see '|'
if(board[0][0] == '|' && board[0][1] == '|' && board[0][2] == '|')
return 0;
if(board[1][0] == '|' && board[1][1] == '|' && board[1][2] == '|')
return 0;
if(board[2][0] == '|' && board[2][1] == '|' && board[2][2] == '|')
return 0;
if(board[0][0] == '|' && board[1][0] == '|' && board[2][0] == '|')
return 0;
if(board[0][1] == '|' && board[1][1] == '|' && board[2][1] == '|')
return 0;
if(board[0][2] == '|' && board[1][2] == '|' && board[2][2] == '|')
return 0;
if(board[0][0] == '|' && board[1][1] == '|' && board[2][2] == '|')
return 0;
if(board[2][0] == '|' && board[1][1] == '|' && board[0][2] == '|')
return 0;
}
//*************************************************************
//This function generates a random move and see if it's available. if it is, then make it
//if it isn't then generate another random move
void computerPlayer()
{
col = -1;
row = -1;
while(col == -1 || row == -1)
{
time_t seconds;
time(&seconds);
srand((unsigned int) seconds);
col = rand()%3;
row = rand()%3;
if(board[row][col] != ' ')
{
col = -1;
row = -1;
}
board[row][col] = '-';
}
}