Limited memory allocation
So i found out my next program will need a lot of memory, but want to figure an estimate of how much.
I first wanted to make an end_list[10000][100] array for the structure End, but since i only could get it working with [100][100] then i decided to make more structures and arrays but even that doesn't work.
So why and how will I be able to solve this?
Code:
#include <stdio.h>
#include <string.h>
#include <time.h>
#include <iostream>
#include <stdlib.h>
using namespace std;
int main()
{
struct Start {char A[5]; char B[100];};
struct End1 {char A[5]; char B[100];};
// struct End2 {char A[5]; char B[100];};
// struct End3 {char A[5]; char B[100];};
// struct End4 {char A[5]; char B[100];};
Start start_list[100];
End1 end_list1[100][100];
// End2 end_list2[100][100];
// End3 end_list3[100][100];
// End4 end_list4[100][100];
system("pause");
}
Edit: Put system("pause") so I can check how much memory is taken, hopefully you have windows :P