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Dialog ToolTips
Anyone know how to get tooltips to appear when using a dialog?? Here is the code i have so far, but the I can't see the tool tip when it runs. Thanks...
// HintTestDlg.cpp : implementation file
//
#include <string.h>
#include "stdafx.h"
#include "HintTest.h"
#include "HintTestDlg.h"
#include "CNCEdit.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CHintTestDlg dialog
CHintTestDlg::CHintTestDlg(CWnd* pParent /*=NULL*/)
: CDialog(CHintTestDlg::IDD, pParent),alreadySet(false)
{
//{{AFX_DATA_INIT(CHintTestDlg)
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
//EnableToolTips(TRUE);
}
void CHintTestDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CHintTestDlg)
DDX_Control(pDX, IDC_EDIT2, m_EditWithToolTip);
DDX_Control(pDX, IDC_EDIT, m_EditField);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CHintTestDlg, CDialog)
//{{AFX_MSG_MAP(CHintTestDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
ON_NOTIFY_EX( TTN_NEEDTEXT, 0, OnToolTipNotify )//HandleNeededText ) ///***************
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CHintTestDlg message handlers
BOOL CHintTestDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
//m_EditField.EnableToolTips(TRUE);
m_EditField.SetWindowText( "This is the edit" );
m_EditWithToolTip.SetWindowText( "This is supposed to have a tool tip with it so you can read this whole line" );
m_EditWithToolTip.EnableToolTips( TRUE );
EnableToolTips(TRUE);
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CHintTestDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CHintTestDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
//m_EditField.
}
BOOL CHintTestDlg::OnToolTipNotify/*HandleNeededText*/( UINT id, NMHDR * pNMHDR, LRESULT * pResult )
{
TOOLTIPTEXT *pTTT = reinterpret_cast<TOOLTIPTEXT *>(pNMHDR);
UINT nID = pNMHDR->idFrom;
if( pTTT->uFlags & TTF_IDISHWND )
{
nID = ::GetDlgCtrlID( reinterpret_cast<HWND>(nID) );
if( nID == IDC_EDIT2 )
{
CString cstEditText;
m_EditWithToolTip.GetWindowText( cstEditText );
strcpy( pTTT->szText, cstEditText.GetBuffer(cstEditText.GetLength( )) );
}
}
return TRUE;
}
int CHintTestDlg::OnToolHitTest(CPoint point, TOOLINFO * pTI) const
{
return 1;
}
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I figured it out... I had to remove the OnToolHitTest function from the code. OnToolHitTest is a method in the CDialog class and by having it in my code it was being called insted of my OnToolTipNotify function.
Thanks all...