help with beginning opengl
Basically I have spent a month or so now on the coding basics. From basic cin/cout to pointers and arrays and classes. I recently atempted to try out some simple games in the console window to see what I could pull off. I spent a while searching for things to improve the quality of what I was doing and I came across getch in the conio library for avoiding hitting enter for a command to be processed. I began looking into it and found an article posted by someone explaining that making games in the console was pointless and that if I was serious about trying out some basic games then I should begin opengl and move into a proper 2d enviroment.
Well I have hunted around the interwebs and the information is overwhelming on the subject, basically I would appriciate it if someone in the know could outline several things for me so i can get to the important part of things.
I need advice on..
A good compiler
libraries (I am terrible at installing them they seem to hate me)
Tutorials to get me started.
Any help is really appriciated.