I just want to ask, if it's possible to use all OpenGL features with SDL only, so I don't need to setup all openGL things like OpenGL drawing context in Win32 API.
Will I be able to use all functions without any problem?
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I just want to ask, if it's possible to use all OpenGL features with SDL only, so I don't need to setup all openGL things like OpenGL drawing context in Win32 API.
Will I be able to use all functions without any problem?
Yes. Check the SDL documentation & tutorials.
You may want to look into other libraries though (if you're not interested in other SDL features) like GLFW.
Ok. Thanks for your reply!
GLFW looks interesting. I might be trying it someday.