What requirements apart from C++ knowledge are required to make a bird's eye view games in 3rd person, rpg?
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What requirements apart from C++ knowledge are required to make a bird's eye view games in 3rd person, rpg?
3D graphics, maths, AI, sound, music, networking if it's multiplayer, etc. Writing a game is a huge undertaking, especially one like that. If this is your first game, I'd seriously consider scaling it down.
Please explain how i can learn 3d graphics on my own,
Maths, i'm doing univercity if that what you mean,
Network, got any pointers?
Start with 2D. And you don't need just basic maths, you need graphic maths.
And it you want to do physics, you need physic math.
The list goes on.
In the other thread you were having trouble with a 20-line number choosing game. You're setting yourself up for huge failure trying to jump into 3D game programming. I'd start much, much slower. Go to http://nehe.gamedev.net and start with some basic OpenGL tutorials and see if you even like graphics programming.