Quote:
Originally posted by MrWizard
Um, just because you use the Win32 API doesn't mean input has to be laggy. Sure it is if you just use the msg handler, of course it will be. Check out:
GetAsyncKeyState
That will get you the current state of the keys ( and buttons ) asynchronously. You won't be seeing much lag if any with this but you can use whatever you want obviously. Just trying to broaden your horizons.
Yeah - I did some more reasearch. Looks like a nice function to me. What is faster iyo? di or gaks?