allright correct me if im wrong but:
will move the entry (?) point 3 units to the right on the x (seen from 0.0) no matter if you drew another GL_TRIANGLE on another place before that?Code:glTranslatef(3.0f, 0.0f, 0.0f);
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allright correct me if im wrong but:
will move the entry (?) point 3 units to the right on the x (seen from 0.0) no matter if you drew another GL_TRIANGLE on another place before that?Code:glTranslatef(3.0f, 0.0f, 0.0f);
Yes....it will move 3 points from the origin (wherever that may be at the time).Quote:
Originally posted by TeQno
allright correct me if im wrong but:
will move the entry (?) point 3 units to the right on the x (seen from 0.0) no matter if you drew another GL_TRIANGLE on another place before that?Code:glTranslatef(3.0f, 0.0f, 0.0f);
You can draw in a place you have drawn before, but how it comes out depends on the z order and if you have any sort of blending set
so
will always but the point in the middle of the screen as it were?Code:glTranslatef(0.0f, 0.0f, 0.0f);
If the origin is set to the middle (because it will have no effect).....Quote:
Originally posted by TeQno
so
will always but the point in the middle of the screen as it were?Code:glTranslatef(0.0f, 0.0f, 0.0f);
[edit]
if you want to move to the middle, call glLoadIdentity()
ah i see now thanks !