Ok, i have heard that there are three ways of using sockets: Asynchronous, Non-Blocking and with Overlapped I/O, and i think that with overlapped i/o we can achieve better performance, but i havenīt found any resource explaining how to use it with sockets, anyone have some? By the way, is there any way of using overlapped i/o in *nix systems?
(Building a cross platform framework for high performance I/O).
Thank you all.