DirectX has a feature called DirectPlay(i think) for doing multi player games and such... does OpenGL or Allegro or another multiplatform library have the same thing??
DirectX has a feature called DirectPlay(i think) for doing multi player games and such... does OpenGL or Allegro or another multiplatform library have the same thing??
DirectPlay is the networking component of DirectX.
OpenGL is just a graphics library (hence GL) and has nothing to do with anything else other than graphics. So the answer is no, OpenGL doesn't have any networking capability.
I can't comment on Allegro as I haven't used it, but if it's designed just for graphics, then the answer is again no.
Remember, DirectX is a suite of libraries... one of which is Direct3D. DirectX != Direct3D
Hope that helps!
I can confirm that the last time I looked at allegro it had no networking componant.
you could probably check out libSDL, as it does have a couple of related projects (SDL_net, and SDL_net2). Its also multiplatform.
oh, and a link http://www.libsdl.org
If any part of my post is incorrect, please correct me.
This post is not guarantied to be correct, and is not to be taken as a matter of fact, but of opinion or a guess, unless otherwise noted.
well i guess i mean OpenXL then since there is OpenAL, OpenGL....
OpenGL and OpenAL aren't related at all, and their naming is just conicedental(sp).Originally Posted by c++.prog.newbie
If any part of my post is incorrect, please correct me.
This post is not guarantied to be correct, and is not to be taken as a matter of fact, but of opinion or a guess, unless otherwise noted.
well thx i guess ill just keep looking