Developing In Linux With OpenGL
OK, so before I accidentally switched to Linux, I was working with OpenGL on Windows make some arcade game clones. From searching it appears that there are a few library's to choose from that implement OpenGL with Linux (I think). I'm completly new to Linux and don't know what libs, dll's (or the Linux equivalent), and headers I need. If someone could link me to and article they know of, or just briefly explain that would be awesome.
edit: Using codeblocks btw