Thread: cross platform 2d game questions

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    cross platform 2d game questions

    im working on a 2d game using sprites and i am currently on debian linux. however i do not know how to load graphics in linux. the tutorial only covered windows. i want to be able to create a window in linux as well as being able to make it full screen and i need to know how to load images into this window. i have some experiance programing in basic and visual basic. as well as a little experiance in java. but im just now loarning c++. i intend to make some smaller programs of course before the main video game but i need to know how to load the window and how to load images. also i will need to be able to use alpha transparency im sure c++ is capable of that but if you could help me with that it would be quite helpful.

    thanks in advance.

  2. #2
    Crazy Fool Perspective's Avatar
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    C++ on its own can't do any of that unless you plan on writing everything from scratch. You need to choose some libraries to use. You need something for creating/magaging the window, something for rendering things to this window, and something for loading images.

    If you want cross platform, try something like SDL. It incorporates all of the things AFAIK.

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    i have heard some people talking about SDL but i dont have an include for that. (at least i dont think i do. i was looking over the /usr/include/c++/ are for all the includes but i dont see anything about windows.) how do i envoke SDK?

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    Crazy Fool Perspective's Avatar
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    SDL is a library, it is not a standard part of C++.

    try: http://www.libsdl.org/index.php

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