Nope, didn't work .
My makefile:
Code:
APP = Clockwork
CC = g++
FLAGS = -Wall -m elf_i386
FLAGS64 = -Wall -m elf_x86_64
OBJS = App.o Camera.o Engine.o Textures.o World.o
IMG_LIBS = -ljpeg
GLUI_LIBS = -Llib -lglui
GL_LIBS = -lglut -lGL -lGLU
LIBS = ${GL_LIBS} ${IMG_LIBS} -lXmu -lXext -lX11 -lXi -lm #-lmalloc
INC_DIR = -I/usr/X11R6/include -I/usr/include
LIB_DIR = -L/usr/X11R6/lib -L/usr/lib
LIB64_DIR = -L/usr/X11R6/lib64 -L/usr/lib64
GLUT = ${GLUT_PATH}
x86-64: $(OBJS)
$(CC) $(FLAGS64) $(GLUT) $(INC_DIR) $(LIB64_DIR) $(OBJS) $(GLUI_LIBS) $(LIBS) -o $(APP)
x86: $(OBJS)
$(CC) $(FLAGS) $(GLUT) $(INC_DIR) $(LIB_DIR) $(OBJS) $(GLUI_LIBS) $(LIBS) -o $(APP)
clean:
/bin/rm *.o