Hi,
I am currently doing audio development in Java under Android, and experiencing significant latency, which is very upsetting. I am skilled in using the NDK and doing C/C++ coding at sysinternals level.
Since my developments are for Android devices, and because Android is based on the Linux kernel I would like to migrate most of the audio devices and processing code in C++, close to the kernel, then integrate it into a light application wrapper in Java via the JNI interface.
My question is: what would be the most performant C++ audio library in terms of connecting to the Linux /devs: microphone, audio files and output (loudspeakers, headphones)? I've looked at SDL, OpenGL ES but have just a satellite, superficial view. Also, I've heared about other libs, so I appreciate your advice.
Thanks!