Linux and openGL : should something be done ?
with the Linux platform becoming more and more easier to use for the desktop user (home users) , and with larger number of home user software being written to Linux ,it is obvious that Linux is becoming closer to readiness as a mainstream OS for home users.
however , it is obvious to the observer that the Linux platform lacks - so far - the vast majority of PC games ,largely (among other factors as i understood) due to the large adoption of DirectX over OpenGL by the game manufacturers .
is this a concern for the Linux community ? should the community do something about it ? if so what can we do ?