o_OAh, the shortcomings of the technology. I get you.
O_oThey seemed like "right" movements to me.
This has been educational.
Soma
o_OAh, the shortcomings of the technology. I get you.
O_oThey seemed like "right" movements to me.
This has been educational.
Soma
There's also the ball rolling and the stingray surfing.
Red Steal 2If motion sensing is so awesome, tell us a game that makes good use of it. I don't want to look like a fool while playing the game. I don't want a pathetic experience. I want a decent mechanic that isn't exhausting or annoying. Where is this game?
Soma
Tiger Woods PGA 10Originally Posted by The Escapist
Wii Sports ResortOriginally Posted by 1Up
And e3 impressions of the new Legend of ZeldaOriginally Posted by Giant Bomb
Now go ahead and nitpick and say how none of thisOriginally Posted by Giant Bomb
matters, or how you don't want to "look like a fool" or
"exhaust" yourself playing these games. But those
are your personal problems that have nothing to do
with the technology itself.
If you seriously become exhausted with this technology,
you have may have some serious health concerns.
I would get that checked out.
Staying away from General.
I haven't played it. I have the first one; it is a bad dog. I'll check the sequel out when it is in the bargain bin.Red Steal 2
A crappy experience regardless of the platform.Tiger Woods PGA 10
A crappy experience using motion sensing for games as a gimmick where the pointer would have provided a smoother mechanic.Wii Sports Resort
Until the game is actually published, we will not know how good or bad it is.The Legend of Zelda: The Skyward Sword
You are right of course. It is my fault that motion sensing technology sucks and using it is almost universally gimmicky while tending to result in a flaky experience. This all happened because of my annoying desire to want a great experience while playing games. If I only wanted to play games with gimmicky or crappy controls the technology would be amazing. It is a major personal problem. I apologize to everyone for my problem. It will be resolved when you all give me all your money.But those are your personal problems that have nothing to do
with the technology itself.
Soma
The biggest problem is that many people simply say motion sensing is a gimmick just because it hasn't provided any sensible experience yet.
It is more correct to say that the technology isn't at fault, it is still untested. The games are gimmicks because they fail to deliver a promising experience with the technology.
That much is fine to admit, but dismissing technology that is still unproven is just wrong.
The problem with all of those statements is in the history.
The technology used by the "Wiimote" isn't new or innovative. It has been tried, tested, and applied with success in many fields.
This application of technology isn't the first to appear in the game market for motion sensing. This particular application isn't new to games.
That developers have continued to "fail to deliver a promising experience with the technology" for so many years is safely considered thorough testing.
The evidence suggest that it is a misapplication of technology. I'll grant you that in the fullness of time a few great games may exist to argue for the existence of the application, but that is a far cry from being "the way of the future".
Soma
Many things have existed before, and many things have been tested before. Yet, something that was unpopular in the past may yet become popular in the future.
I don't really think the technology has been properly tested. You'd have to name some games that properly implement motion controls that works. The new Zelda is the only game I know of that implements good motion controls that seems to work properly.
I do believe it is the way of the future, because I simply do no see Nintendo, Microsoft and Sony dropping it in the near future. They've all invested a lot of money into it.
Companies being stubborn with their wares in no way decides "the future". A healthy sense of skepticism is necessary if you ascribe to "buyer beware" at all.
Just some questions from an anonymous third party:
But I'm always skeptical of new stuff. Working in tech support like I do, it's my job to think about things in terms of what will go wrong. When someone says, "Hey, this new game console will have -insert gimmicky input or multiplayer thing here- , and it'll be great and it'll sell so much and YOU WILL LOVE IT," I can't help thinking, okay, but how is it going to break? How will it be frustrating and difficult to use? Will it even work at all? How many calls to your tech support group will it generate? Will you hire an effective and well-trained support group to deal with problems, or will this GREAT NEW PRODUCT just turn out to be another rough spot in gaming's history, which is so full of them?
Actually, the future is a complete collapse of civilization
and with it most forms technology. So this debate is
ultimately pointless.
Staying away from General.
Why? What makes you believe that? It's quite extraordinary that claim. No past evidence to support it and no real evidence in the present to sustain it. Just a handful of niche and specifically tailored games that offer a modicum amount of motion detection at certain key points, and not always effectively.
I could say the future of gaming is controllers. And there is no way you can contradict me. My case is stronger. I have history to support me and the numbers of games across all genres using controllers, keyboard and the mouse as a means of input today and for the foreseeable future.
You are doing futurology to hide your real motivation. i.e. You wish motion detection will be the future. This whole debate wouldn't have started if you'd be honest about it from the beginning.
Originally Posted by brewbuck:
Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.
I think the mouse is the future. Although Hollywood seems to believe that supposed super-geniuses still use keyboards as evidenced in a few recent shows/movies:
- CSI
- Avatar
- Iron Man 2
- Live Free or Die Hard
They are incessantly typing away on the keyboard without any output from the monitor as to what they are typing and tons of crap happens on the screen b/c of it. Really stupid.
Some things work so well they don't need any major re-designs or changes. I'll take a keyboard and mouse any day over any other type of input device.
One, two, three, or even 10 games a future do not make.Because games that implement it well are awesome to play. MP3 was a good one. The new zelda will hopefully be too.