Thread: application of AI in gaming

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Registered User
    Join Date
    Mar 2007
    Posts
    1

    application of AI in gaming

    I am a student doing a small project on

    " Comparative Studies on Game Programming Techniques to Design Game Players".

    I need few information regarding how the concepts of GA(genetic algrithm), Fuzzy Logic and Neural Network, work in designing games. It would be better if you only say me the core areas where the above mentioned techniques are used in developing a game.
    Please, if you can, mention the challenges or the problems that have been faced by the programmers in game development using the above techniques. Informations on wether there is any on going investigation that could aid the game developers in improving the use of AI in modern computer games would also help me a lot. And how does the above techniques also help to make a game player more intelligent, so that it can become more challenging to the person who is playing against it.

    Thanks,
    Arif.
    <<email snipped by mod>>
    Last edited by Salem; 03-28-2007 at 09:29 AM. Reason: Actually previous one was a mail I did to EA Games, not for the forum..

Popular pages Recent additions subscribe to a feed

Similar Threads

  1. chess ai contest
    By Raven Arkadon in forum Contests Board
    Replies: 7
    Last Post: 07-09-2005, 06:38 AM
  2. AI Contest Proposal
    By MadCow257 in forum Contests Board
    Replies: 4
    Last Post: 03-13-2005, 03:27 PM
  3. Game Design Topic #1 - AI Behavior
    By TechWins in forum Game Programming
    Replies: 13
    Last Post: 10-11-2002, 10:35 AM
  4. Technique of all board-like games?
    By Nutshell in forum Game Programming
    Replies: 28
    Last Post: 04-24-2002, 08:19 AM