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    Registered User VirtualAce's Avatar
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    Text adventure game GUI

    Since there has been a rash of recent questions about text games I decided to cook up a little framework in MFC that will greatly aid in the presentation of the game. Since presentation is really not about the game this can let you concentrate on the game and story rather than the nitty gritty of displaying information.

    It is currently setup as an MFC SDI doc/view application with a splitter window. The top pane is controlled by the RespView class and the bottom view is controlled by the ParserView class.

    I'll provide basic text functions and some other utility functions but the parser code and display code will be up to the programmer.

    Here is a screenshot illustrating the two views.

    If anyone is interested in using this you must at the bare minimum have the standard edition of MSVC 2005. This will not work with Express. Please let me know if you are interested in using this and I will explain more about how to use this framework. It's actually quite simple.
    Last edited by VirtualAce; 03-12-2011 at 11:41 AM.

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