hi,
I need a simple pacman source code in assembly, or a tutorial on how to create a pacman like game in assembly 8086.
Can anyone help me??
pleeaaaaazzzzzzzeeeee...
hi,
I need a simple pacman source code in assembly, or a tutorial on how to create a pacman like game in assembly 8086.
Can anyone help me??
pleeaaaaazzzzzzzeeeee...
"Artificial Intelligence usually beats natural stupidity."
Google, learn it yourself, or offer to pay someone for it.
Maybe if you made the word "please" longer, we'd be more willing to help .
M.Eng Computer Engineering CandidateB.Sc Computer Science
Robotics and graphics enthusiast.
Mayby you could read MacGyver's sig...
That pretty much explains our feelings on this subject.
hey|
GOOGLE - DONE (long ago)
LEARN IT MSELF - TRYING (the reason for a tutorial)
PAY SOMEONE - ANY VOLUNTEER'S ??
saluts!
"Artificial Intelligence usually beats natural stupidity."
You're not going to find a tutorial on writing a game from start to finish. And we're not going to write one for you. What you'll find, are many tutorials on many different aspects of writing and making a game.
And if this is homework (I can't think of any other reason why anyone would need pacman in x86 assembly), shouldn't the "learn it myself" part come up at school? Or am I misunderstanding the way universities and colleges work nowadays?
M.Eng Computer Engineering CandidateB.Sc Computer Science
Robotics and graphics enthusiast.
"shouldn't the "learn it myself" part come up at school? Or am I misunderstanding the way universities and colleges work nowadays?"
Totaly right!
Can you tell me where i can get eBooks to learn about assembly video memory programing?
"Artificial Intelligence usually beats natural stupidity."
Any source code you did find would be copy protected and unviewable by the design company unless it was open source software of course. Im in the middle of making a Dizzy clone in pure C. Im doing ok at the moment. That was orginally written in Assembley too in the 80;s
Double Helix STL
Dunno - some people seem to think they can learn programming "matrix style" just by reading a few tutorials in a couple of hours.
If you dance barefoot on the broken glass of undefined behaviour, you've got to expect the occasional cut.
If at first you don't succeed, try writing your phone number on the exam paper.
couple of hours nop...couple of weeks
"Artificial Intelligence usually beats natural stupidity."
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I would love to get Pac Man code in C++. Such classical game that has decent AI in it
"C makes it easy to shoot yourself in the foot; C++ makes it harder, but when you do, it blows away your whole leg."-Bjarne Stroustrup
Nearing the end of finishing my 2D card game! I have to work on its 'manifesto' though <_<
That will only happen if it was re-weritten in C++, which I doubt it will be. Back in those days, most games where written in assemblely. It wasnt untill the early 90's late 80's that C was used ie: Lemmings was a prime example. Although nowdays C++ has become the main languge used, whith a dash of C here and there
Double Helix STL
In regards to a decent Assembly language book: my favorite is Assembly Language Primer for the IBM PC and XT. It is rather old...made in 1985 I believe....but the principles it teaches about x86 Assembly are invaluable. Great book!