Hi all;
behind my menu in my game i have a bitmap that fills the entire screen. anyway after some trial and error i found the right numbers for the glRasterPos2f() function. however i was hoping for a quick lession on how this function sets the position of the bitmap because i would like to understand that. to set my bitmap to the lower left i had to use glRasterPos2f(-1.0f, -4.5f); which seems wierd to me.
Thanks heaps.