Thread: Graphics libraries

  1. #1
    Sanity is for the weak! beene's Avatar
    Join Date
    Jul 2006

    Graphics libraries

    I was wondering today at school what would pro-programmers use for their graphics. Say like Halo/Halo2/Halo3. Would they create their own or use DirectX/OpenGL?

  2. #2
    and the hat of int overfl Salem's Avatar
    Join Date
    Aug 2001
    The edge of the known universe
    Pick up a game, look at the box and it usually says "needs DX10" or "OpenGL" or ....
    If you dance barefoot on the broken glass of undefined behaviour, you've got to expect the occasional cut.
    If at first you don't succeed, try writing your phone number on the exam paper.

  3. #3
    Ethernal Noob
    Join Date
    Nov 2001
    Sometimes both.

    The halo series most likely used DirectX since it was for a microsoft console.

  4. #4
    Lean Mean Coding Machine KONI's Avatar
    Join Date
    Mar 2007
    Luxembourg, Europe
    Doom 3, or should I say, John Carmack, uses OpenGL ... and that's all that really matters in Graphics programming anyway.

  5. #5
    C maniac
    Join Date
    Aug 2004
    Cyberwarping to Middle Earth
    I'd say that most open-source programmers use OpenGL/MESA, whereas companies like Blizzard or EA would use DirectX.

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