Up until now the only game I have ever written in C was a "Snake" game, like the ones you get on nokia mobiles. It used the BC4.5 functions to draw squares instead of what I should have done, writing directly to the graphics card. I can't remember how the hell I did it, but it worked smoothly and I got a high score of 28,000.
Well, anyway, I have been out of the programming loop (pun not intended) for some time now, and I have been thinking of writing a 3D game in C. What a huge leap. My C skills are pathetic, I never use floating point variables because they are "scary". Can someone please point me to a good. free compiler (I currrently use LCC-Win32, but I don't think it has "the stuff" for 3d programming) that I can use for writing Glide/D3D(microsoft, urg) programs, give me a little help, maybe an example. I don't have an email address at the moment, so just reply in this thread.