I'll post what the readme says on the CD:
Code:
T3DGAMER1 <DIR> - The main directory.
|
\DIRECTX <DIR> - Contains DirectX SDK.
\APPLICATIONS <DIR> - Contains the Applications.
\ONLINEBOOKS <DIR> - Contains the On-Line books on 3D.
\ARTICLES <DIR> - Contains the extra articles.
\ARTWORK <DIR> - Contains stock art media for your use.
\SOUND <DIR> - Contains stock sound and MIDI for your use.
\SOURCE <DIR> - Contains the entire source code for the book.
\GAMES <DIR> - A lot of cool games!
\ENGINES <DIR> - This directory contains numerous 2D/3D engines including
the entire Genesis3D engine from Eclipse Software
along with on-line API and usuage manuals written by
David Dougher.
There is also a second CD containing a student version of Microsoft Visual C++ 6.0, but you could use Visual C++ 2005 Express Edition for free on MS's website. With some little work you can get the Win32 API working on it. I would suggest 6.0 first if you're a beginner so you don't get lost, but definitely think about upgrading compilers in the future when you're comfortable. If you already compiled some Win32 API code, your IDE should work fine with minor differences. Enjoy the book!