Sith2 is a project to remake LucasArts Sith game with better graphics and textures using OpenGL. The project is now dormat. I need some help compiling it. I need freealut, glut, openal, and opengl to compile the game. I have all of those and I have setup the include, lib, and bin directories. Now I get this error
c:\Documents and Settings\Dro\Desktop\SithSrc_07112005\src\oal_soun d.cpp(313): error C2664: 'alutLoadWAVMemory' : cannot convert parameter 4 from 'unsigned int *__w64 ' to 'ALsizei *'
Can anyone help me?
I am using Visual Studio 2003.NET
The project page is here http://www.sf.net/projects/sith2