Thread: Quaternion Rotation

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Registered User
    Join Date
    Apr 2002
    Posts
    1,571
    Take a close look at your Quat constructors. Is n = n really what you want to be doing there? Also look at your operator- , see anything amiss?
    Last edited by MrWizard; 07-14-2006 at 10:45 PM.
    "...the results are undefined, and we all know what "undefined" means: it means it works during development, it works during testing, and it blows up in your most important customers' faces." --Scott Meyers

Popular pages Recent additions subscribe to a feed

Similar Threads

  1. camera rotation matrix
    By Vick jr in forum Game Programming
    Replies: 5
    Last Post: 05-26-2009, 08:16 AM
  2. Image rotation - doesn't always work
    By ulillillia in forum C Programming
    Replies: 12
    Last Post: 05-03-2007, 12:46 PM
  3. Binary Search Trees Part III
    By Prelude in forum A Brief History of Cprogramming.com
    Replies: 16
    Last Post: 10-02-2004, 03:00 PM
  4. optimizing my quaternion code
    By confuted in forum Game Programming
    Replies: 9
    Last Post: 08-16-2003, 08:50 PM
  5. Camera problem: rolling
    By darksaidin in forum Game Programming
    Replies: 37
    Last Post: 08-15-2003, 08:49 AM