To code a game engine is it just like coding normal apps?
if not, is there anyone who has an example of an engine code that i can check out plz?
im currently just planning the game out, and how the math will work, like the owner of an old game told me to.
once i have finished doing all of that, and know more C++ ill prolly try coding it.
Would it be easy to code in seperate files.. like..
in the game i want a log in screen... that loads the main screen with buttons for manager, store, connect to main server, learn to play..
would it be best to code the manager source, then save.
then store and save, then learn to play, and save. then in the Main screen source, i #include <store>
and stuff like that? is that the best way to do it so its easy to read?